Toru, Part 1: A Game from the Basics
I’ve been poking around into mechanics recently, and starting playing around with the idea of a very basic game. I don’t mean “basic” in terms of easy, or boring, but rather a game made from the basic building blocks of board games: a grid, and some pieces. I’ve given myself some limitations:
- the game requires the use of common game pieces. Most likely a checkers set
- the game should be two-player, but strive for indeterminate mechanics
- the game should be easy to learn
- and because I’m here in New Zealand right now, the game should incorporate Māori terms or principles
I’ve already got a couple of pages of notes, but I’ve also discovered that I don’t have a checkers set here in NZ. Durrrr.